Saturday, May 12, 2012

Witcher 2 again



So, I spent some time today going through all the save games and deleting all of them from all 3 of my playthroughs except the end ones and the save right before fighting Letho since that’s the key branching point. Took a while, I had a LOT of saved games. :p Anyway, loaded up the two ending save games from my first playthroughs, one on Iorveth’s path and one on Roche’s path and saw the new cutscenes for each. I still think Iorveth’s path ends better overall, because I tend to sympathize with the underdog, which is the elves and dwarves here, especially since i killed Saskia on Roche’s path just to see what happened (but in my personal canon playthrough, she will live, cus Saskia is all kinds of awesome) but in the new cutscene on my Iorveth path, it explained just how badly screwed the town of Flotsam ended up due to me letting Loredo live. He sold the town to the enemy. What an ass. So, I think now I need to do 4 playthroughs for when they come out with Witcher 3, since there are 4 ways to pick a side after the Letho fight. 2 which leave Loredo alive, one for each path, and 2 with him dead. But it will pain me to not give Iorveth his sword in that critical moment. Cus seriously, Roche had no right to follow me, though it ends badly for the town. In that moment, it’s the right thing to do. Though really the number of ending states is kind of mind boggling, the characters you can let live or die is fairly numerous and a number of them could have a BIG impact on the war with Nilfgaard in game 3 because they wield a lot of power either magically or politically which could turn the tide of the war…. and if the CD Projekt Red guys live up to their promise, the Witcher 3 will do everything right that Mass Effect 3 did wrong in regards to the ending by having your decisions from previous games have a large impact on the ultimate outcome of the trilogy.


For those that haven’t played, Iorveth is the leader of a rebel band of Scoia’tael freedom fighters who see themselves as fighting for the freedom of their people, elves and dwarves, who are treated very badly by the humans and have had their culture all but wiped out. Roche is leader of the Blue Stripes, a band of special soldiers tasked with fighting the Scoia’tael, who Roche sees as bandits. You arrived in town with Roche, who helped spring you from prison, so yeah that gets him some points, but… You and Iorveth hatch a plan to capture the big bad, Letho, after you reveal to Iorveth that Letho has betrayed him. You approach Letho with Iorveth bound, but his archers in the trees, and once you’re close to Letho with his guard down, you and Iorveth’s archers will kill Letho. It’s not a bad plan, all things considered. Well, it turns out that Roche follows you without telling you about it, and as soon as Iorveth’s men make their move, the soldiers following Roche, who have a grudge against the Scoia’tael, attack them rather than Letho, and things get messy. Iorveth asks for his sword back, if you give it to him the elves win, is you don’t, the humans win (‘cus he’s just that badass, that he can turn the tide singlehandedly). But if Roche had just trusted you and let the plan unfold, everything would have been fine. But, I really like Iorveth, he’s one of my favorite characters, I tend to side with him by default, and I REALLY hope he plays a large role in the third game.Iorveth






Imported from Tumblr: http://rayegunn.tumblr.com/post/22909017280

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